The event "Alchemist's Kitchen" started on March 4, 2017 and ran until March 14, 2017. At that event players could win three blueprints for the main workshop (Sulfur, Saltpeter and Gunpowder).
Products[]
There are the following 37 products.
Research | Initial price | Revenue | Output | Input |
---|---|---|---|---|
? | $10 | $1 | 1x Eucalyptus globulus | - |
? | $30 | $1 | 2x Salvia officinalis | - |
20 | $135 | $10 | 1x Viride sorbitium | 1x Eucalyptus globulus, 1x Salvia officinalis |
40 | $400 | $5 | 3x Agaricus blazei | - |
80 | $1,200 | $15 | 2x Olea europaea | - |
120 | $5,000 | $50 | 3x Viridis potio | 3x Agaricus blazei, 1x Olea europaea |
360 | $25,000 | $75 | 8x Viride elixirum | 4x Viride sorbitium, 2x Viridis potio |
400 | $150,000 | $300 | 3x Helianthus annuus | - |
500 | $460,000 | $900 | 2x Anethum graveolens | - |
600 | $1.8E6 | $5,000 | 2x Flavus succus | 2x Helianthus annuus, 2x Anethum graveolens |
800 | $8.1E6 | $7,000 | 2x Boletus edulis | - |
1,000 | $24.0E6 | $9,000 | 3x Hypericum perforatum | - |
2,000 | $96.0E6 | $50,000 | 3x Arausio potio | 2x Boletus edulis, 3x Hypericum perforatum |
4,000 | $640.0E6 | $750,000 | 1x Flavum sorbitium | 2x Flavus succus, 2x Arausio potio |
8,000 | $4.0E9 | $2.0E6 | 3x Viridis essentia | 5x Viride elixirum, 2x Flavum sorbitium |
5,000 | $15.0E9 | $3.0E6 | 2x Vaccinium myrtillus | - |
8,000 | $45.0E9 | $4.0E6 | 3x Allium schoenoprasum | - |
12,000 | $200.0E9 | $50.0E6 | 1x Roseum sorbitium | 2x Vaccinium myrtillus, 2x Allium schoenoprasum |
10,000 | $720.0E9 | $25.0E6 | 3x Prunella vulgaris | - |
12,000 | $2.1E12 | $75.0E6 | 2x Stropharia aeruginosa | - |
14,000 | $9.0E12 | $400.0E6 | 2x Caeruleus succus | 5x Prunella vulgaris, 3x Stropharia aeruginosa |
20,000 | $45.0E12 | $600.0E6 | 5x Roseum elixirum | 4x Roseum sorbitium, 2x Caeruleus succus |
15,000 | $161.0E12 | $800.0E6 | 4x Armillaria mellea | - |
20,000 | $525.0E12 | $3.0E9 | 2x Acer campestre | - |
30,000 | $2.1E15 | $9.4E9 | 3x Violaceum potio | 7x Armillaria mellea, 2x Acer campestre |
25,000 | $8.0E15 | $18.0E9 | 2x Corylus avellana | - |
30,000 | $40.0E15 | $70.0E9 | 1x Rosa canina | - |
40,000 | $240.0E15 | $300.0E9 | 1x Fuscum sorbitium | 1x Corylus avellana, 1x Rosa canina |
60,000 | $2.3E18 | $1.0E12 | 2x Fuscum elixirum | 5x Violaceum potio, 3x Fuscum sorbitium |
100,000 | $22.5E18 | $1.7E12 | 5x Violacea essentia | 3x Roseum elixirum, 2x Fuscum elixirum |
150,000 | $300.0E18 | $50.0E12 | 1x Philisopher's Stone | 2x Viridis essentia, 2x Violacea essentia |
100,000 | $1.1E21 | $10.0E12 | 3x Amanita muscaria | - |
150,000 | $6.0E21 | $25.0E12 | 2x Rubus idaeus | - |
200,000 | $37.5E21 | $70E12 | 2x Roba potio | 1x Amanita muscaria, 1x Rubus idaeus |
250,000 | $600.0E21 | $250.0E12 | 1x Acer platanoides | - |
400,000 | $6.0E24 | $300E12 | 2x Roba sorbitium | 1x Roba potio, 1x Acer platanoides |
900,000 | $100.0E24 | $600E12 | 2x Roba essentia | 1x Roba sorbitium |
Chemical Pack[]
Chemical Packs can contain the following blueprints or boosters:
- 1 Day Time Warp (x1, x2)
- Copper Axe
- Copper Dagger
- Tin Ore
- Coal
- Iron Ore
- Iron Ingots
- Iron Mace
- Iron Rivets
- Iron Helmet
- Iron Plates
- Imp. Leather Armor
- Iron Blades
- Iron Sword
- Iron Armor
- Iron Claymore
- Gold Ore
- Gold Ingots
- Gold Ring
- Gold Necklace
- Steel
- Steel Blades
- Katana
- Magnificent Hilt
- Magnificent Sword
- Magnificent Armor
- Sulfur
- Saltpeter
- Gunpowder
- ...
Medals[]
Product | Medal |
---|---|
1x Viridis essentia | Bronze (1 medal) |
1x Philosopher's stone | Silver (2 medals) |
1x Roba essentia | Gold (3 medals) |
Fame[]
Fame points are gained by a similar method to workshop points. However, there is also a mission, which is like an expedition, and can increase fame by 1 point each. Based on fame gained, upon reset there is a random reward, and indicators for your minimum and maximum rewards. The rewards are crafting points, double crafting points, chemical pack, diamonds, and a blueprint (from the chemical pack?). The minimum craft points rewards are the same as a reset: points^(1+level/100) * lore-per-point. The second teir is double that.
You need at least 4 points for a chance to get the chemical pack, at least 13 to get a chance at the diamonds, and 16 for a chance at the blueprint. You can spend 99 diamonds to retry, with the minimum advanced to just above the roll you got and the max advanced correspondingly (see the images at the right). This makes rerolls explicitly beneficial to the player, as every roll will increase the minimum. The guaranteed blueprint at the far right of the track will randomize after every reset that gained any fame. Possible blueprints range from any blueprint within the Iron Set, Precious Set, and Renaissance Set.
Fame Missions function similar to expeditions except they will take all your excess resource automatically, every 10 seconds (every other cycle, unless you have Speed boost). They take 4 different resources, and give a single fame point when the amounts required drop to zero. When completing a Fame Mission, the next one will require the same resources, only more of them. The resource used by the mission resets when you reset.
The arrows leading into the fame mission have a rough indicator status.
Black: This item is taking average or longer.
Gray: This item is taking less time than average (10% or more difference).
White: This item is no longer required (and will stockpile as normal).